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Feature

Automatic zoom that follows the click

A two-minute walkthrough has thirty clicks. Recast turns each one into a camera move, then lets you delete the ones you do not want.

The camera moves because you clicked

Most tools zoom on where the mouse pointer is, which drifts. Recast zooms on the click — the moment something actually happens on screen — so the frame settles exactly where the viewer needs to look.

Trigger, not tracking

A click starts a move 50 ms early, eases in over ~400 ms and holds. Fast enough to feel instant, slow enough to read.

Composed against the window

The zoom target is the control you clicked plus its surrounding context, not a fixed magnification level.

No keyframes to set

Recording produces the zoom track. If a move is wrong you delete that one and the rest stays intact.

Why not just hand-animate it?

Because a two-minute walkthrough has 20–40 clicks, and hand-animating them is the reason the video never gets sent.

  • Nothing to keyframe: the zoom track is generated while the recording plays back.
  • Edits stay coherent: splitting and reordering sections re-renders the zooms with them.
  • Preview and export share the same geometry, so what you approve is what ships.
  • Turn it off per section when a static frame tells the story better.

FAQ

Does it zoom on the mouse or on the click?

On the click. Pointer-driven zoom drifts whenever you move the mouse to read; click-driven zoom lands on the thing that changed.

Can I remove a single zoom?

Yes. Zooms live on the timeline as sections; delete the one you do not want and the rest is untouched.

Does it work with a scaled display (125% / 150%)?

Yes. Recast is built for the Windows reality of mixed DPI: the zoom target is computed in the recording's own pixel space, so 150% scaling does not shift the frame.

Record it once, on Windows.

Install, record two minutes, export. If it does not look better than what you send today, uninstall it.

Download for Windows
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